Installation
Config.Grading = { enable = true, useExport = false, --used for player graing via a job, this disables npc/marker grading cost = 100, --per card time = 300, --seconds to grade a card type = 'npc', --Supported types 'npc','marker' npc = {ped = 'ig_lifeinvad_01', loc = vector3(-124.67, -71.50, 54.97), heading = 154.5}, marker = {loc = vector3(-124.67, -71.50, 54.97), drawDist = 8.0, type = 20, scale = vector3(0.25,0.25,0.25), color = {r=255,g=255,b=255,a=255}}, textSettings = {color = {r=255,g=255,b=255,a=255}, font = 4}, }Config.Blacklist = { {pack = "pokemon", card = "mew"}, }Config.Grades = { [1] = {grade = "0.5",chance = 2}, --2% [2] = {grade = "1",chance = 5}, --3% [3] = {grade = "1.5",chance = 8}, --3% [4] = {grade = "2",chance = 11}, --3% [5] = {grade = "2.5",chance = 14}, --3% [6] = {grade = "3",chance = 17}, --3% [7] = {grade = "3.5",chance = 21}, --4% [8] = {grade = "4",chance = 25}, --4% [9] = {grade = "4.5",chance = 31}, --6% [10] = {grade = "5",chance = 40}, --9% [11] = {grade = "5.5",chance = 49}, --9% [12] = {grade = "6",chance = 58}, --9% [13] = {grade = "6.5",chance = 67}, --9% [14] = {grade = "7",chance = 76}, --9% [15] = {grade = "7.5",chance = 84}, --8% [16] = {grade = "8",chance = 90}, --6% [17] = {grade = "8.5",chance = 94}, --4% [18] = {grade = "9",chance = 97}, --3% [19] = {grade = "9.5",chance = 99}, --2% [20] = {grade = "10",chance = 100}, --1% }
Last updated